The number one reason I moved to iPhone from Windows Mobile was for the applications. The developers on the WinMo circuit had stopped innovating in my opinion (I was one of them) and we were just churning out app after app that looked like an copy of an iPhone app. This news then is highly encouraging news for a platform that I love and that really needs some TLC right now.
Microsoft have, through their developer network MSDN, released a case study on how to port an application from iPhone to Windows Mobile, the actual target device is a HTC Touch Pro. The case study makes an interesting read, particularly for iPhone devs who want to make money through the Windows Mobile Marketplace that Microsoft are releasing very soon. I really like this direct quote from the developer, it’s something that I’m sure everyone who writes C# already knows but there you go:
“What I’m finding is that it’s harder to mess up with C# than in Objective-C, which is used for iPhone application development. This makes any extra effort needed to customize the classes I want worthwhile,” commented Luke Thompson, Gripwire software engineer porting the Amplitude application.
So hopefully it won’t be long before those innovative iPhone apps become innovative WinMo apps and when porting becommes de rigeure hopefully the fantastic WinMo developers can concentrate on function over form.
I picked up on this from twitter from the @Microsoft_gov account and Computer World which has an excellent article on the subject.


